Set for release on August 28 for PC, PS4, and Xbox One, Project CARS 3 is shaping up to be the most robust entry in the series to date. While it stays true to the series’ sim-racing foundations, the third entry in the franchise shakes things up to offer something more approachable for the general racing fan base.
During GameSpot’s Play For All event, we had the chance to interview esports Manager Joe Barron and production director Pete Moorish about the third game’s revised approach to sim-racing. In addition to fleshing out the game’s customization, the career mode will also highlight more of the experience being an up-and-coming driver who’s a part of a global racing league. Along with this, rival drivers will have more advanced AI and attributes, aiming to make for more engaging races.
Before the release of Project CARS 3, we had another remote correspondence with Barron about what’s to come with PC3 and how it will evolve following its launch.