Eight months after its initial release, Ori and the Will of the Wisps received some impressive technical upgrades on the Xbox Series X and Series S. The optimized version of the game hits an ultra-smooth 60-120 frames per second on both next-gen consoles at varying resolutions. It’s a huge comeback for a game that was initially subject to wonky technical issues. In the next generation, Ori sheds its graphical hangups and becomes more impressive for it.
Both consoles have frame rate-prioritizing “performance” and visually minded “fidelity” modes, but neither one feels like a compromise. On the Series S, you get to choose between 1080p with HDR at 120fps, or an upscaled 4K at 60fps. On the Series X, you can choose to play the game in 4K with HDR at a performance-focused 120fps, or goose the graphics in a supersampled 6K resolution, running at 60fps with HDR. Regardless of your settings, Will of the Wisps also benefits from enhanced load times and improved audio fidelity.
, for anyone perplexed by the idea of playing an Xbox One-era game in 6K, processes an image at a higher resolution, then compresses it down to your TV or monitor’s resolution. You know how a screenshot gets blurry when you make it ten times larger? It’s kind of like the opposite of that… But happening in real-time because it’s a video game and not a static image. The thing you need to know is, when using 6K mode in Will of the Wisps, you aren’t actually playing in 6K, but what you are playing does get a nice visual boost over the standard 4K setting.