Marvel’s Avengers Player Base Is Dwindling, But Crystal Dynamics Promises New Content

Marvel’s Avengers released in early September, and now, five weeks later, the game’s playerbase has dropped off somewhat. Steam Charts shows that, on Steam, the game’s daily peak for the last week is 2400 players online (down from a 28,145 all-time peak), which is a problem for a service game like this once players have beaten the 10-14 hour campaign.

Kotaku noted this issue, brought about by the game’s somewhat lackluster endgame, and reached out to developer Crystal Dynamics to ask what their plan is to bolster the game’s population. Studio head Scot Amos gave the site a statement, promising an influx of content to keep players interested and give them new things to do.

“To our players: every day we fight to make the best game possible for our community,” Amos said. “We have a number of new content pieces coming in the weeks ahead including: a totally new War Zone mission type called Tachyon Rifts, a new Outpost that’s a jumping off point for new story missions in the future, and AIM’s Cloning Lab, which requires a coordinated high-level group of four players to beat with new top-end loot rewards for finishing it. And in each of these updates we do tuning and bug fixing to enhance the overall experience.”

Amos also teased the new heroes coming in the future, including two Hawkeyes–Kate Bishop and Clint Barton. They will come “in the near future.”

“Lastly, we will continue to add new content to the game in the coming months as we address issues and overall game balance, including loot distribution and quality of life features everyone is clamoring for to improve our day-to-day experience from accessibility to co-op communication tools to balancing the economy,” Amos promised.

Crystal Dynamics has been proactive with patching the game so far–one patch dealt with over 1000 issues.

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