Here’s Halo deathmatch and CTF maps in Dark Souls, for up to 18 players

A mod which unquestionably nobody will lament downloading.

From the outset, watching this video, I  thought I was encountering some sort of image peculiarity, a memetic enormous crunch that would fling me back so as to some other 2003 where the current world had likewise still occurred, a vast occasion of such extents that I could never intellectually recuperate.

Maybe similarly amazing, it was rather some crazy person who modded Halo maps into Dark Souls: Prepare to Die Edition, at that point rejiggered them to make them into maps for Dark Souls’ Battle of Stoicism mode, at that point dove into profound spots of the gamescript that nobody should go to make everything work for 18 players. Believe it or not, you would now be able to play Team Deathmatch and Capture the Lizard on Halo maps in Dark Souls. There are even powerups to gather, similar to intangibility and fire bolts.

Modder and “unfunny video” maker Inferno Plus, egged on by his Patreon, has made Dark Souls: Remastest. It’s something striking, given how troublesome steadily modding Dark Souls is in any case. Notwithstanding its multiplayer segments, the mod likewise does some TLC on the mission, revamping a portion of the most exceedingly awful weapons and spells and eliminating repulsive center limitations.

Beyond a shadow of a doubt, this is the David of Dark Souls mods. The Sistine Chapel roof of activity RPG changes. The Great Wave Off Kanagawa of the You Died multiplayer experience.

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