FF14’s fourth development guarantees a whole-world destroying standoff between the Warrior of Light and the Garlean Empire.
Last Fantasy 14: Endwalker was declared during an uncommon Square Enix livestream, and it’s coming fall 2021. We don’t realize a lot, other than the story is an immediate continuation of the occasions of Shadowbringers, with the players taking up arms against the Garlean Empire which as of late delegated another head, the scandalous Zenos Yae Galvus.
The livestream uncover is going on the present moment and you can tune in and watch. All we’ve seen so far is the new extension trailer, which included the Warrior of Light in Paladin defensive layer and… strolling on the moon? In the event that you play FF14, I guarantee it bodes well.
Story subtleties were light, yet plainly the development proceeds with right where Shadowbringers left off with players battling against Zenos Yae Galvus and Fandaniel. Later in the livestream, Naoki Yoshida said that Endwalker addressed a finish to the 10-year-adventure of Final Fantasy 14’s rule forces of good and insidiousness: Hydaelyn and Zodiark. Game chief Naoki Yoshida explained that, in contrast to past extensions, the story will not proceed straightforwardly into post-dispatch refreshes. All things being equal, the whole story of Endwalker will end during the 6.0 update, and 6.1 will be an altogether new experience separate from the Hydaelyn and Zodiark questline.
One new element we know is coming in Endwalker is another mending position, the Sage. They’re a completely new Final Fantasy work, not one got from past games like Final Fantasy 11 or Tactics. The Sage battles with a group of four of unusual floaty firearm things.
In the event that you haven’t played Final Fantasy 14 (or been staying aware of its most recent extensions), it’s significant that you’ll have a lengthy, difficult experience in front of you before you’ll have the option to bounce into TK. Not at all like most MMOs, FF14’s story is in reality acceptable, however there’s a great deal of it and keeping in mind that you can purchase elixirs that support your character to max level or avoid the story, it’s smarter to deal with it like a singleplayer RPG and appreciate the excursion.
This story is creating. We’ll add more as subtleties become accessible.