Cyberpunk 2077 Patch 1.2 boasts 484 PC fixes for softlock bugs, NPC tomfoolery and more

No more T-presenting, apparition peeing NPCs, apologies.

Cd Projekt Red has reported that Cyberpunk 2077’s 1.2 update is “coming soon,” however not prior to unloading a whole light novel of fix notes on the web—from characters biting the dust effectively to taking V’s weapon when getting private with Judy.

There are a flat out walloping 505 changes to parse here, or 484 in the event that you avoid the comfort explicit fixes. Here’s a superficial look at how the progressions are separated:

The vast majority of the fixes relate to missions, particular NPC conduct, and bugs that would softlock game movement—like the TV in Tom’s Diner which can presently don’t be split and jumble up a primary journey, and banners for the Stadium Love mission are not, at this point ready to be obliterated before a specific point.

A portion of Cyberpunk’s jankier minutes are getting fixed out as well, similar to V done being squashed to death by an all-inclusive sliding stepping stool, not any more exposed ass T-presenting on cruisers, and NPCs done leaving a ghost pee stream subsequent to utilizing a urinal.

There are additionally some PC-explicit fixes and options, similar to beam following on AMD designs cards, more key restricting alternatives, and 8K goal fixes.

You can look at the supreme chonker of a rundown on the Cyberpunk site on the off chance that you extravagant a touch of perusing in your extra time. There’s no strong delivery date for the update yet, nor is there an expected document size, yet deciding by the sheer number of fixes you can likely anticipate that it should be a major one.

The update was initially due at some point in February, yet was pushed back after a digital assault that very month encoded a lot of the studio’s workers and took source code for both Cyberpunk and The Witcher 3.