Bethesda Games Might Not Be Xbox Exclusive, But Will Be “Best” On Microsoft Systems

Earlier this year, Microsoft made waves with a $7.5 billion purchase of Bethesda, the company behind Elder Scrolls, Wolfenstein, Dishonored, Doom, and many more huge franchises. Since then, it’s been unclear if future Bethesda titles beyond Deathloop and Ghostwire: Tokyo (both announced as PS5 exclusives ahead of the deal) would be console-exclusive to Xbox consoles. Now, some new comments from Xbox chief executive officer Tim Stuart give us some more insight into the thought process behind this purchase–and it’s not necessarily about exclusives, but about having the best versions of the games available.

Speaking during the Jefferies Interactive Entertainment Virtual Conference, which was transcribed by Seeking Alpha (and then picked up on by Gematsu), Stuart talked about the Bethesda purchase, and how it fits within their larger plans. Stuart said that they “highly encourage cross-platform play,” and that it’s better for them if everyone is succeeding: “classic rising tide lifts all boats,” he says.

Stuart digs into some long-term plans, and says “we don’t have intentions of just pulling all of Bethesda content out of Sony or Nintendo or otherwise.” However, even if these games come to other systems, he believes they’ll be at their best–and sometimes arrive early–on Microsoft platforms. “What we want is, we want that content, in the long run, to be either first or better or best or pick your differentiated experience, on our platforms,” he says. “We will want Bethesda content to show up the best as–on our platforms.”

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