Aragami 2 Dev Explains The New Open-Ended Combat And Expanded Co-Op

Aragami was a solid tribute to the stealth-action genre, particularly influenced by games like Tenchu: Stealth Assassins and Dishonored. Playing as a resurrected warrior, Aragami focused on using the shadows–both figuratively and literally–to face off against a light-wielding army and seek vengeance against those that wronged you in your past life. A sequel, Aragami 2, has been revealed at Gamescom 2020. The next game aims to build upon the foundations of the original, bringing the stealth-action gameplay further into the realm of an open-ended action-RPG.

Set 100 years after the original game’s ending, Aragami 2 focuses on a new assassin born from shadows, who, like their predecessor, can manipulate the darkness to strike at their foes. While the original game had a linear, narrative-based structure, the next game plans to feature open-ended levels that present you with more options in the rules of engagement. Within a new player hub, you can craft and upgrade your skills, talk with NPC characters, and set out on missions solo or in groups of three with other assassins online.

In the days leading up to the reveal, GameSpot spoke with game director David Leon about the making of Aragami 2. Following the strong response and success of the original game, the developers formulated their plans to make a sequel that not only stayed true to the stealth-action focus but also expanded upon the original in a meaningful way.

Continue Reading at GameSpot

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