Activision turns Tony Hawk 1+2 developer into a full-time Blizzard support studio

Vicarious Visions, established in 1990, is presently “completely committed” to dealing with Blizzard games.

In an assertion to GamesIndustry.biz on Friday, Activision declared that it’s moving game studio Vicarious Visions under the umbrella of Blizzard Entertainment, where its staff of nearly 200 designers will currently be “completely committed to existing Blizzard games and activities.” Vicarious Visions’ most recent venture was Tony Hawk 1+2, which we called “all that you’d need from a revamp of a 20 year old game.”

Vicarious Visions has been an Activision studio since 2005, and has history with the Tony Hawk arrangement returning significantly farther than that. Beginning in 2002, Vicarious Visions built up the (shockingly great) Game Boy Advance variants of Tony Hawk’s Pro Skater. Throughout the most recent decade Vicarious Visions has made many games on handheld stages and dealt with other fruitful revamps, similar to the Crash Bandicoot N. Normal Trilogy. The studio was liable for Destiny 2’s amazing PC port.

Tony Hawk 1+2 appeared to be a breakout accomplishment for the studio, and an ideal establishment for changes of the darling Tony Hawk’s Pro Skater 3 and 4. Yet, it appears to be far-fetched that Vicarious Visions will be the engineer behind those changes, should they occur.

“Subsequent to teaming up with Vicarious Visions for quite a while and building up an extraordinary relationship, Blizzard acknowledged there was an open door for [Vicarious Visions] to give long haul uphold,” Activision told GamesIndustry.biz. It seems like the studio will presently be centered around adding to existing and impending Blizzard games like Overwatch 2 and Diablo 4.

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