Activision turns Tony Hawk 1+2 developer into a full-time Blizzard support studio

Vicarious Visions, established in 1990, is currently “completely committed” to chipping away at Blizzard games.

In an assertion to GamesIndustry.biz on Friday, Activision reported that it’s moving game studio Vicarious Visions under the umbrella of Blizzard Entertainment, where its staff of nearly 200 engineers will presently be “completely devoted to existing Blizzard games and activities.” Vicarious Visions’ most recent task was Tony Hawk 1+2, which we called “all that you’d need from a redo of a 20 year old game.”

Vicarious Visions has been an Activision studio since 2005, and has history with the Tony Hawk arrangement returning considerably farther than that. Beginning in 2002, Vicarious Visions built up the (shockingly great) Game Boy Advance renditions of Tony Hawk’s Pro Skater. Throughout the most recent decade Vicarious Visions has made many games on handheld stages and dealt with other effective changes, similar to the Crash Bandicoot N. Normal Trilogy. The studio was liable for Destiny 2’s fantastic PC port.

Tony Hawk 1+2 appeared to be a breakout accomplishment for the studio, and an ideal establishment for revamps of the cherished Tony Hawk’s Pro Skater 3 and 4. In any case, it appears to be far-fetched that Vicarious Visions will be the engineer behind those changes, should they occur.

“In the wake of teaming up with Vicarious Visions for quite a while and building up an incredible relationship, Blizzard acknowledged there was an open door for [Vicarious Visions] to give long haul uphold,” Activision told GamesIndustry.biz. It seems like the studio will currently be centered around adding to existing and impending Blizzard games like Overwatch 2 and Diablo 4.

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